Your first mode, the rest unlocks during the game.
CAMPAIGN
ADVENTURE
Beat a driver at the end of a run and they join your garage, twenty in all.
ROGUELITE
THE HUNT
A run of fourteen layers: shops, treasure, elites, starting with a fresh set of common cards.
PASS AND PLAY
BATTLE
Free for all or team play on any board you have unlocked. Up to four at one screen, or you against the computer.
266 CARDS
COLLECTION
Four factions, four rarities, boosters earned by playing. Every driver has a special set called their Magnum Opus.
TONI'S PLACE
DECKBUILDER
The deck is the mech. Build your deck and discover your favourite tactics.
V'S DESK
BOARD COMPOSER
Lay out your own arenas, tile by tile. Export and import other people's boards as you like.
THE GAME IN ONE BREATH
A board you stand on, a deck to boost your mech, and a floor that eventually burns.
Move your mech across the tiles, draw cards from different points on the board, bolt weapons and shields onto it from your hand. Close range weapons are brutal, long range weapons have, well, range. Try to reach Overdrive to gain extra abilities.
KAIROMENE
THUUR
SAAVA
LYMBIAN
CAPTURES
THE BOARD · MID-DUEL
THE HUNT
THE DECKBUILDER
WHAT YOU WILL BE TESTING
A game I have carried around for ten years.
1The first hour. Do Jane's four lessons make the board readable without me standing behind you?
2The journey. Adventure, then the Hunt, then the boss fights. Where do you stall, where do you get bored, where do you cheer?
3Card feel. The cards that feel unfair. The card you never played. The one you built a deck around and love.
4Bugs. Anything that froze, flashed, or lied to you. The build number sits under BETA in the menu; send it with your note.
FEEDBACK
beta@overdrivegenesis.com
Screenshots are welcome. For anything about a specific run: which driver, which board, roughly which turn.
THE FINE PRINT
A playtest, not a launch. Progress may reset between builds. Your code is yours; please do not pass it on. Some of the card art is placeholder, and I know it.